Tag Archives: GLCD controller

About the Sitronix ST7528 grayscale GLCD

Bitmap2LCD is a tool for programming small Graphic LCDs in embedded systems.

Bitmap2LCD V2.1b and upwards supports the Sitronix ST7528 grayscale GLCD

The Sitronix ST7528 is a 16-Grey Scale Dot Matrix LCD Controller/Driver

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The ST7528 LCD controller does not address rows directly, but rather groups of 8 rows in pages. The LCD memory on the controller is organized into 13 8-bit pages and 160 four-bit column addresses.

There are commands to set the starting page address and column address for a write operation, but no commands to select a row address – you must determine what page the row you want to write is in and set the page address that includes that row. This also implies that if you want to write pixels on adjacent pages, you must address the first page and column(s), write the data, then increment the page address to write the pixels in the adjacent page.

The controller also happens to use what seems like a very bizarre way to load pixel data. Logically, once the address is set, you would write the 4-bit pixel data (or maybe write 2 pixels at a time with a single byte). However, since the addressing scheme addresses pages and not rows, this approach is not used.

Instead, one bit of data for the entire addressed column of pixels (8 vertical pixels) in the current page is written with each byte sent to the LCD. Since each pixel requires 4 bits of data to define the grayscale level, 4 bytes of data must be sent per column to fully define the bits. While this data is being clocked in, the “main” column address does not change. Only after the fourth bit is written to a column is the main column address pointer automatically incremented inside the LCD controller so the next 4 bytes of data sent to the LCD will write the bit data for the next column.

To be complete, we must comment that the “column address” that you send to the LCD controller is actually bits 9:2 of a larger column address inside the controller. The bottom two bits 1:0 are “internal column” address bits. When the 4 bytes of data are written to the LCD controller by the MCU, the internal column address bits increment after each byte write. After the fourth byte is sent, the internal bits will roll from b’11’ to b’00’ and subsequently increase bit 2 of the column address. As you can probably guess, if you do not write LCD data to the controller in groups of 4 bytes, than you will not have complete data for the pixels and the internal LCD addressing will be corrupt.

The implication of all this is that you cannot ever write a single pixel on this LCD. The smallest number of pixels that can be refreshed is a 1 column x 8 row line and it will always take a minimum of four bytes sent to the LCD controller from the MCU to properly set those pixels. If you really do only want to update one pixel in the 1×8 column, you must be sure to write the same data that is already present for the other 7 pixels so their information does not change. This is where keeping a local copy of all pixel data in the LCD RAM becomes essential as individual pixels can be changed in the local RAM as the application requires it, and pixel data for unchanged pixels will still be present for the LCD refresh…

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Quote from this well written Application Note :  ST7528 Appnote

From Bitmap2LCD Version 3.0H

  • Enable the Special Mode (blue arrow) for ST7528 in the Output+Settings main menu
  • To check it out, just draw 8 pixels in height in the work canvas, in one of the gray colors to be found inside the color picker ( in this example the chosen color is 7 )  ( red arrow )
  • Export Work Canvas to data array 
  • Find your 8 pixels inside the data array, 4 x 0x77 , corresponding to the these 8 gray pixels ( green arrow )

When converting a picture into hex data for a graphic LCD of 160 x 100 pixels , you will get 8320 Bytes, in vertical slices of 8 pixels in height.  ( Normal Gray 4bpp Mode outputs slices of 2 pixels in height = 8000 bytes of data )

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Before Bitmap2LCD Version 3.0H

Here’s the needed configuration of Bitmap2LCD for a data output for the ST7528 :

  • Enable the Special Mode (red Arrow) for ST7528 in the Output main menu
  • Select the correct data direction (blue arrow)
  • Enable the Special Mode ON/OFF Switch (green arrow)
  • Select 4bpp Grayscale Mode in the Mode main menu

When converting a picture into hex data for a graphic LCD of 160 x 100 pixels , you will get 8320 Bytes, in vertical slices of 8 pixels in height.  ( Normal 4bpp Mode outputs slices of 2 pixels in height = 8000 bytes of data )

Other special Modes for the following Sitronix LCD controllers are planed in future upgrades :

4-Gray Graphic : ST7541 , St7571

32-gray Graphic : ST7529 , ST7586

Bitmap2LCD : The Configuration Settings Window

Bitmap2LCD is a tool for programming small Graphic LCDs in embedded systems.

OBSOLETE Article : For older versions

All the configuration settings of the Bitmap2LCD tool have been reorganized and grouped in one single window :

The main settings, the output file header syntax settings, the pixel to data array orientation setting , the optional postprocessing and a new user friendly pixel to data array organisation display.

 

Bitmap2LCD Configuration Settings

 

Let’s see how to configure the GLCD data output settings :

The generated data array file can be configured to meet the syntax requests of your compiler or assembler. There are many possible settings, to make it possible to match the tool with most of the compilers of the market.

At first, you define the table data settings

  • Data Width format. ( 8,16 or 32 bits data)
  • Binary, Hex or decimal format.
  • Syntax of Data Byte/Word (make it compatible with your favorite compiler, assembler)
  • Type of file (extension)

 

 

bitmap2lcd output settings

 

As next, you define the header syntax ( output file header tab)

>>  To edit file header blue arrow )

  • Click on the edit button and the header script is loaded into the editor. Modify it to meet your requirements.
  • When ready, quit the header editor by clicking the same button.
  • Find more about the header syntax at the end of this article.

As next, you define the way the data arrays are arranged to correctly fit in the DDRAM of your LCD controller. ( Data orientation ) These settings must be compatible with the LCD display functions in the GLCD Library you use in your project.

  • The origin corner X0,Y0
  • Data direction (The direction in which the pixels slices are taken from the work canvas and converted to GLCD data, for example in slices or in full canvas height or full canvas width. A slice is 8 pixels in monochrome mode and 2 pixels in 4bpp grayscale mode)
  • The Endianness (Most Significant Bit is first or last)
  • Special settings

More about File Header syntax ( output file header tab )

The script components [&***] can be included only once and will be replaced by the data or value when the data array is generated. Not needed script components can be erased.

[&NAME]

The [$NAME] and the image size and position are optional and can be placed optionally anywhere in the header.

[&SIZE]

Same for Size of Data

[&TRUEORG]

This is the script component if present in the file, to indicate that you want to have the XPOS and YPOS origins of a reduced dynamic table of constants ( a part of the display you want to change ) given from the X0,Y0 corner you selected in the table translation manager window.

[&XPOS]

[&YPOS]

[&WIDTH]

[&HEIGHT]

The corner position on the Work Canvas and the size of the converted graphic area can be exported into the file.

There are additional script components for font generation and data compression.

Grayscale GLCD controller support : 4,16 and 32 gray levels

Bitmap2LCD is a tool for programming small Graphic LCDs in embedded systems.

Since V2.3 and upwards, Bitmap2LCD supports the 4,16 and 32 level grayscale controllers. ( Newly implemented are the 4 and 32 gray levels capability )

Color images and pictures can be imported and converted to 4, 16 and 32 gray levels into the work canvas. The software tool then generates the pixel data array in the selected arrangment, 2, 4 or 5 bits per pixel.

Here’s a list of grayscale LCD controllers, featuring 4, 16 and 32 gray levels.

 

Grayscale LCD Controllers

4 Gray Levels (2bpp)

 

S6B0741 128×129 Samsung

 

KS0741 128×129 Samsung

 

HT1647 64×16 Holtek

 

ST7541 128×129 Sitronix

 

ST7571 128×129 Sitronix

 

ST7586S 384×160 Sitronix

 

UPD16686 128×128 NEC

 

UPD16498 128×128 NEC

 

UPD16488A 128×92 NEC

 

HD66750 128×128 Hitachi

 

HD66421 160×100 Hitachi

 

EM65100 69 x101 Elan Microelectronics Corp

 

NJU6680 128×128 New Japan Radio

 

NJU6682 160×132 New Japan Radio

 

RA8806 320X240 Raio Technology

 

16 Gray Levels (4bpp)

 

EM65101 128×160 Elan Microelectronics Corp

 

SSD1322 480×120 Solomon Systech

 

SSD1325 128×80 Solomon Systech

 

SSD1326 256×32 Solomon Systech

 

SSD1327 128×128 Solomon Systech

 

32 Gray Levels (5bpp)

 

ST7529 255×160 Sitronix