Tag Archives: GLCD language

Bitmap2LCD :: Generating International Fonts / Characters

Bitmap2LCD is a tool for programming small Graphic LCDs in embedded systems and a programmable graphic and text processing tool.

Bitmap2LCD :: Generate International Fonts / Characters

Standard Edition Update V3.7c

There are different ways to select the Unicode characters to generate GLCD Font data.

  •  Enter Font Script Mode ( in the GLCD Font Main Menu ) , select the Unicode mode , the font, the font Size and Unicode Block.
  • Select the Chars to export with the mouse inside the grid ( Are selected = Teal Color )
  • Generate Data  Start

bitmap2lcd-unicode-font_1

way to generate GLCD Fonts, for example when more than 256 Chars :

  •  Enter Font Script Mode ( in the GLCD Font Main Menu ) , select the Unicode mode , the font, the font Size and Unicode Block.
  • Enable the Address Range Selection (red Arrow)
  • Enter the Start and End Hexadecimal Addresses ( From Hex and To Hex )
  • Generate Data  Start

bitmap2lcd-unicode-font_2

Then read the font script (see below) for the other settings to be defined first to generate Font Data : The data orientation, the endianness, the Font Size, if fixed or variable length etc…

bitmap2lcd-unicode-font_3

 

 

Graphic LCD and International Fonts and Characters

Bitmap2LCD is a tool for programming small Graphic LCDs in embedded systems and a programmable graphic and text processing tool.

International Fonts and Characters

Update V3.7c

Quote :

Unicode is a computing industry standard for the consistent encoding, representation, and handling of text expressed in most of the world’s writing systems. Developed in conjunction with the Universal Character Set standard and published as The Unicode Standard, the latest version of Unicode contains a repertoire of more than 110,000 characters covering 100 scripts and multiple symbol sets. The standard consists of a set of code charts for visual reference, an encoding method and set of standard character encoding, a set of reference data computer files, and a number of related items, such as character properties, rules for normalization, decomposition, collation, rendering, and bidirectional display order (for the correct display of text containing both right-to-left scripts, such as Arabic and Hebrew, and left-to-right scripts).

Source :

https://en.wikipedia.org/wiki/Unicode

The standard is maintained by the Unicode Consortium.

http://www.unicode.org/

// Quote

To access the international characters, open the Font panel, select the Unicode fonts (blue arrow)

Select the Font ( for example Arial Unicode MS ) (yellow arrow) and the Unicode Block (in this example Thai )

To have an overview of the Unicode block names, addresses, types and language, select the Unicode List tab and click on the List Unicode Information Table button (red arrow)

bitmap2lcd-unicode-information-list

 

Overview of the Unicode Blocks

Bitmap2lcd Unicode _2

 

The information of the selected block (red arrow below) are located in the Unicode Info Tab (yellow arrow)

The available information are the number of chars of the selected block, the number of sub-Blocks, if the number of chars exceeds 256 chars ( size of the grid ) , the address range of the chars ( from – To ) , the block type and the block language if specified.

If the number of chars in the block exceeds 256, there are buttons to navigate in the sub-blocks of the block (blue arrow)

bitmap2lcd-unicode-block-info