{"id":95,"date":"2012-07-05T19:03:11","date_gmt":"2012-07-05T19:03:11","guid":{"rendered":"http:\/\/bitmap2lcd.com\/blog\/?p=95"},"modified":"2012-07-05T19:13:02","modified_gmt":"2012-07-05T19:13:02","slug":"color-glcd-displays","status":"publish","type":"post","link":"https:\/\/bitmap2lcd.com\/blog\/color-glcd-displays\/","title":{"rendered":"Color GLCD Displays"},"content":{"rendered":"<p><a href=\"https:\/\/bitmap2lcd.com\/blog\/wp-content\/uploads\/2012\/07\/Color-GLCD.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-98\" title=\"Color GLCD\" src=\"https:\/\/bitmap2lcd.com\/blog\/wp-content\/uploads\/2012\/07\/Color-GLCD.jpg\" alt=\"\" width=\"566\" height=\"418\" srcset=\"https:\/\/bitmap2lcd.com\/blog\/wp-content\/uploads\/2012\/07\/Color-GLCD.jpg 566w, https:\/\/bitmap2lcd.com\/blog\/wp-content\/uploads\/2012\/07\/Color-GLCD-300x221.jpg 300w\" sizes=\"auto, (max-width: 566px) 100vw, 566px\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">In color GLCDs, each individual pixel is divided into three cells, or subpixels, which are colored red (<span style=\"color: #ff0000;\">R<\/span>), green (<span style=\"color: #008000;\">G<\/span>), and blue (<span style=\"color: #0000ff;\">B<\/span>).<\/p>\n<p style=\"text-align: justify;\">In GLCDs, the most important thing in interfacing color GLCD is to know how color is defined to a given pixel. Available formats depends on the brand and type of GLCD controller built in the choosen module :<\/p>\n<p style=\"text-align: justify;\">12 bit per pixel pixel format (12bpp)<br \/>\n<strong><span style=\"color: #ff0000;\">RRRR<\/span><span style=\"color: #008000;\">GGGG<\/span><\/strong>\u00a0 4 bits red and 4 bits green 1st\u00a0pixel <strong><span style=\"color: #0000ff;\">BBBB<\/span><span style=\"color: #ff0000;\">RRRR<\/span>\u00a0\u00a0<\/strong> 4 bits blue 1st pixel and 4 bits red 2nd\u00a0\u00a0pixel <span style=\"color: #008000;\">GGGG<\/span>BBBB\u00a0 4 bits\u00a0 green and 4 bits blue 2nd pixel<\/p>\n<p style=\"text-align: justify;\">8 bit per pixel pixel format (8bpp)<br \/>\n<strong><span style=\"color: #ff0000;\">RRR<\/span><span style=\"color: #008000;\">GGG<\/span><span style=\"color: #0000ff;\">BB<\/span><\/strong>\u00a0 3 bits red, 3 bits green and 2 bits blue<\/p>\n<p style=\"text-align: justify;\">16 bit per pixel pixel format (16bpp)<br \/>\n<strong><span style=\"color: #ff0000;\">RRRRR<\/span><span style=\"color: #008000;\">GGG<\/span><\/strong>\u00a0 5 bits red and 3 bits green 1st pixel <strong><span style=\"color: #008000;\">GGG<\/span><span style=\"color: #0000ff;\">BBBBB<\/span><\/strong>\u00a0 3 bits red and 5 bits blue 1st pixel<\/p>\n<p style=\"text-align: justify;\">The Bitmap2LCD programming tool\u00a0supports these GLCD color formats from V2.0.<\/p>\n\t<div class=\"quickshare-container\">\r\n\t<ul class=\"quickshare-genericons quickshare-effect-round quickshare-effect-expand quickshare-small\">\r\n\t\t<li class=\"quickshare-share\"><\/li> \r\n\t\t<li><a href=\"https:\/\/facebook.com\/sharer.php?u=https%3A%2F%2Fbitmap2lcd.com%2Fblog%2Fcolor-glcd-displays%2F&amp;t=Color+GLCD+Displays+<+Bitmap2LCD+Software+Tool+Blog+%3A%3A+about+GLCD+displays+and+Programming\" target=\"_blank\" title=\"Share on Facebook\"><span class=\"quickshare-facebook\">Facebook<\/span><\/a><\/li>\t\t<li><a href=\"https:\/\/twitter.com\/intent\/tweet?url=https%3A%2F%2Fbitmap2lcd.com%2Fblog%2Fcolor-glcd-displays%2F&amp;text=Color+GLCD+Displays+<+Bitmap2LCD+Software+Tool+Blog+%3A%3A+about+GLCD+displays+and+Programming\" target=\"_blank\" title=\"Share on Twitter\"><span class=\"quickshare-twitter\">Twitter<\/span><\/a><\/li>\t\t<li><a href=\"http:\/\/pinterest.com\/pin\/create\/button\/?url=https%3A%2F%2Fbitmap2lcd.com%2Fblog%2Fcolor-glcd-displays%2F&amp;media=https%3A%2F%2Fbitmap2lcd.com%2Fblog%2Fwp-content%2Fuploads%2F2012%2F07%2FColor-GLCD-300x221.jpg&amp;description=In+color+GLCDs%2C+each+individual+pixel+is+divided+into+three+cells%2C+or+subpixels%2C+which+are+colored+red+%28R%29%2C+green+%28G%29%2C+and+blue+%28B%29.+In+GLCDs%2C+the+most+important+thing+in+interfacing+color+GLCD+is+to+know+how+color+is+defined%26hellip%3B\" target=\"_blank\" title=\"Share on Pinterest\"><span class=\"quickshare-pinterest\">Pinterest<\/span><\/a><\/li>\t\t<li><a href=\"http:\/\/linkedin.com\/shareArticle?mini=true&amp;url=https%3A%2F%2Fbitmap2lcd.com%2Fblog%2Fcolor-glcd-displays%2F&amp;title=Color+GLCD+Displays&amp;source=Bitmap2LCD+Software+Tool+Blog+%3A%3A+about+GLCD+displays+and+Programming&amp;summary=In+color+GLCDs%2C+each+individual+pixel+is+divided+into+three+cells%2C+or+subpixels%2C+which+are+colored+red+%28R%29%2C+green+%28G%29%2C+and+blue+%28B%29.+In+GLCDs%2C+the+most+important+thing+in+interfacing+color+GLCD+is+to+know+how+color+is+defined%26hellip%3B\" title=\"Share on Linkedin\" target=\"_blank\"><span class=\"quickshare-linkedin\">Linkedin<\/span><\/a><\/li>\t\t<li><a href=\"https:\/\/plus.google.com\/share?url=https%3A%2F%2Fbitmap2lcd.com%2Fblog%2Fcolor-glcd-displays%2F\" target=\"_blank\" title=\"Share on Google+\"><span class=\"quickshare-googleplus\">Google+<\/span><\/a><\/li>\t\t\t\t\t\t\t\t<li><a href=\"mailto:?subject=Bitmap2LCD+Software+Tool+Blog+%3A%3A+about+GLCD+displays+and+Programming:+Color+GLCD+Displays&amp;body=https%3A%2F%2Fbitmap2lcd.com%2Fblog%2Fcolor-glcd-displays%2F\" target=\"_blank\" title=\"Share via Email\"><span class=\"quickshare-email\">Email<\/span><\/a><\/li>\t<\/ul>\r\n\t<\/div>\r\n","protected":false},"excerpt":{"rendered":"<p>In color GLCDs, each individual pixel is divided into three cells, or subpixels, which are colored red (R), green (G), and blue (B). In GLCDs, the most important thing in interfacing color GLCD is to know how color is defined to a given pixel. Available formats depends on the brand and type of GLCD controller [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[18],"tags":[32,36,31,46,35,43,42,29,49,13,34,39,38,44,37,48,33,41,40,47,45],"class_list":["post-95","post","type-post","status-publish","format-standard","hentry","category-color-glcd","tag-12bpp","tag-16bpp","tag-8bpp","tag-anti-aliasing-2","tag-bits-per-pixel","tag-blue","tag-colors","tag-colors-lcd","tag-converter","tag-glcd-font","tag-glcd-module","tag-graphic-lcd-display","tag-grayscale","tag-green","tag-greyscale","tag-image","tag-lcd-controller","tag-lcd-font-editor","tag-module","tag-picture","tag-red"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/bitmap2lcd.com\/blog\/wp-json\/wp\/v2\/posts\/95","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/bitmap2lcd.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/bitmap2lcd.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/bitmap2lcd.com\/blog\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/bitmap2lcd.com\/blog\/wp-json\/wp\/v2\/comments?post=95"}],"version-history":[{"count":27,"href":"https:\/\/bitmap2lcd.com\/blog\/wp-json\/wp\/v2\/posts\/95\/revisions"}],"predecessor-version":[{"id":124,"href":"https:\/\/bitmap2lcd.com\/blog\/wp-json\/wp\/v2\/posts\/95\/revisions\/124"}],"wp:attachment":[{"href":"https:\/\/bitmap2lcd.com\/blog\/wp-json\/wp\/v2\/media?parent=95"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/bitmap2lcd.com\/blog\/wp-json\/wp\/v2\/categories?post=95"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/bitmap2lcd.com\/blog\/wp-json\/wp\/v2\/tags?post=95"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}