Tag Archives: Bitmap2lcd News

Latest News : Bitmap2LCD Version V3.9a out !

News : Bitmap2LCD Version V3.9a

 

Better run Bitmap2LCD on a computer with 2 displays or a large one !

>.<

As the development tool for Graphic LCD (GLCD) has many separate Windows, many buttons and menus, it’s been a long time project to redesign the Graphic User Interface, to make it simple and more accessible and user friendly.

Now that the extensive panel of features have all been implemented, it’s time to create an intuitive GUI.

Since the release of version V3.9a, some screenshots and tutorials on this blog will be outdated or obsolete !! Ideally, no one in the future should need a tutorial anymore … Well, that’’s a difficult challenge !

For a start, implementing more Microsoft Office style Toolbars, with large buttons including large self-speaking glyphs and multi-line captions.

In the first example below, you’re just immediately informed by the glyph, on what function this particular menu button will do : Export Work-Canvas Graphic to  Hexadecimal Editor…

The second one, will do the opposite…

 

                      

Ok, let’s make the next step …

 

Bitmap2LCD : Sizeable Editor separated from the File Explorer

Bitmap2LCD is a tool for programming small Graphic LCDs in embedded systems.

Sizeable Text Editor and Separate File Explorer

From Version V2.8b, you can split the “File Explorer” and the “Graphics Preview & Editors” (red arrow) into two separate Windows (See button pointed by blue arrows)

Bitmap2lcd Split Editor and Explorer 2

The “Graphics Preview and Editors” Window can then be resized.

Use the same buttons to reunite the windows.

Bitmap2lcd Split Editor and Explorer 1