Bitmap2LCD is a tool for programming small Graphic LCDs in embedded systems and a programmable graphic and text processing tool.
From Bitmap2LCD V2.9 and upwards , article update V3.6h
Bitmap2LCD : Graphic Processing Functions
Note : Additional Processing functions will be implemented in the future
load graphic ‘filename’
Loads the defined graphic defined under filename in the Graphics Library Folder into the Work Canvas, converts the graphic to the configured graphic mode. ( grayscale,color ) No directory allowed under ‘filename‘ !
For multiple graphic file processing , there must not be a filename defined : ‘filename’
convert graphic to hex
Converts the work Canvas to a Data Array inside the Text Editor
overwrite text file
Saves or Overwrites (without prompt if already exists) the text file with the text Editor Content. Filename is the same as the graphic source file name with configured data file extension, and is saved in the defined output files folder.
For multiple file processing , the output files are saved in a subdirectory of the graphic files source folder